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Brian Corrieri

Apple Vision Pro app developerUpdated Sep 17

Brian Corrieri is the founder of Vision First Studio and the developer of Spatial Rifts and Flow Chaser, two native Apple Vision Pro games.

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Apps (4)

Flow Chaser

GamingFitnessMedia★ 0.0

Flow Chaser is a native Apple Vision Pro rhythm game that generates levels from more than 140 included tracks or imported DRM-free music. Players use hand tracking or virtual blades across portal and fully immersive environments, with optional workout tracking and Apple Health integration.

Art Home Vision

Media★ 0.0

Art Home Vision enables you to create your own art gallery at home: discover more than 100 famous paintings in real size, feeling like you're standing in front of the original. Learn about them just like if you were in a museum. Enjoy advanced features...

Piano: Just Play Music!

Other★ 0.0

Piano: Just Play Music! overlays virtual keys onto your real piano, guiding you through each note and chord with precision. Just look at a real piano around you, then perform a tap gesture to place a virtual piano overlay. Drag and rotate it to align it...

Spatial Rifts

GamingSocial

Spatial Rifts is a native Apple Vision Pro mixed-reality co-op shooter built from the ground up for visionOS 26. Players fight waves of monsters emerging from portals, collect puzzle pieces to seal rifts, and can team up locally for up to five players via SharePlay. Supports PlayStation VR2 Sense controller and hand-tracking.

Companies (1)

Vision First Studio

Studio

Vision First Studio is Brian Corrieri's spatial-computing studio, building native Apple Vision Pro games including Spatial Rifts and Flow Chaser.

News (5)

LaunchVisionOSGaming

Spatial Rifts launches as first co-op mixed-reality shooter on Apple Vision Pro

Oct 15

Spatial Rifts, an Apple Vision Pro exclusive built from the ground up for visionOS 26, launches on the App Store as a mixed-reality co-op shooter. Up to five players in the same physical space fight waves of monsters emerging from portals, with PlayStation VR2 Sense controller support and hand-tracking as alternatives. The game is developed by Brian Corrieri.

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